1,368 friends (view all)


Posts

Entity Component Systems will be the death of me
· 3 comments
Daniel Collier
shit just had a massive break through. not thought of this. winnnnnnnnnnnnnn
May 22, 2015
Daniel Collier
Entity(Game Object in world Space) component - attibutes of that object such as position, has physics, runs scrip can animate. its fairly simple to implement if each enity has a list of its components. the problem is i want them to be linear in memory for fast iterration
May 22, 2015
William Frost
Entity-wat?
May 22, 2015
probably going to re make Wolfenstein with nova engine in a month or so
· 3 comments
Samuel Oloruntoba
will be waiting. GL
May 20, 2015
Bitan Mandal
eh?
May 20, 2015
Tim Bogdanov
lol cant wait
May 20, 2015
I've got a tonne better a photography :) going to post some images on my page check it out https://www.thenewboston.com/page.php?pid=2281
· 0 comment
In the process of uploading my last assignment, IM BACK
· 8 comments
wheatley core
Well I have already been killed like two times now due too these duels, but sure why not another one.
April 24, 2015
Daniel Collier
@bernard not much has changed since the font rendering because i had a tonne of uni work, will be back working on it again now that uni is over with :)
April 24, 2015
Daniel Collier
@wheatley i challenge you to a duel
April 24, 2015
Daniel Collier
@martjun nonono save it, it allways comes in use
April 24, 2015
Bernard Pyc0d333 Mechanize
welcome back Dan...sup with your game engine
April 24, 2015
view more
Not been on here to much because its my last week of uni until summer, i will be back when ive finished everything :)
· 6 comments
Pere Garau Burguera
Probation, probation for everybody!!!
April 22, 2015
wheatley core
Alright, probation for Daniel when he gets back.
April 22, 2015
Daniel Collier
then i shall create thenewnewboston
April 22, 2015
Pere Garau Burguera
If you don't come back soon wheatley and I will have to ban you. Good luck with uni dude!
April 22, 2015
Daniel Collier
hahahah, dont worry i will be :)
April 22, 2015
view more